//
//  StepsViewCtrl.m
//  AccuroFit
//
//  Created by Yongfeng Li on 8/11/15.
//  Copyright (c) 2015 Nci Technology Inc. All rights reserved.
//

#import <AudioToolbox/AudioServices.h>
#import "AppDelegate.h"
#import "UIGraphView.h"
#import "StepsViewCtrl.h"
#import "N_BdpData.h"

@interface StepsViewCtrl ()

@end

@implementation StepsViewCtrl {
}

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    self.view.backgroundColor = [UIColor colorWithWhite:0.125 alpha:0.5];
    
    /*CGRect frame = [[UIScreen mainScreen] bounds];
    CGFloat W = frame.size.width;
    CGFloat H = frame.size.height;
    
    CGFloat yPos = (H <= 480)? 60: 65;
    [self initViewCtrls: yPos scrWdt: W scrHgt:H];
    
    AppDelegate *pApp = (AppDelegate *)[[UIApplication sharedApplication] delegate];
    UIImage* iProf = [pApp getImageScale:@"ic-list.png" scale: 0.6];
    UIBarButtonItem *profButton = [[UIBarButtonItem alloc] initWithImage:iProf style:UIBarButtonItemStylePlain target:self action:@selector(mainAction:)];  
    //self.navigationItem.leftBarButtonItem = leftButton;
    self.navigationItem.rightBarButtonItem = profButton;
    
    _values = [[NSMutableArray alloc]init];
    _pStpDate = [pApp loadWgtData:@"0" from:nil to:nil sort:YES];
    [self showStpData:_pStpDate];*/
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/



@end
